Project Description:

What Remains of Edith Finch is a collection of short stories about a cursed family in Washington state, brought to you by Giant Sparrow, the studio responsible for the surreal first-person painting game The Unfinished Swan.

Contribution:

My contribution to What Remains of Edith Finch consisted of an initial aesthetic pitch to the Giant Sparrow team. I had two weeks to design all sound effects to a video capture of the game's first story/level. Many of the effects I designed in that initial pitch were then edited and implemented into the game at a later stage.