Dev Log #3

Work on Polaris is well underway now. For the past few weeks I have been tinkering with Kontakt instruments and sound libraries to find a sound/instrument that truly reflects the nature of the game. Now that I have the instrumentation figured out I can begin to transfer some of my musical ideas over to these new instruments and sounds. Robert and I are still working on the trailer and all in all we are making some really good progress. 

I have also been asked to work on the sound for the Motion Media Conference this year called "Comotion". This is going to be a huge task, especially since I have to hand in all the assets in less than one week. Yikes! Things are about to get crazy!